A framework for designing behavior change
For teams innovating products, services, interactions, experiences, and organisations.
Why use this Canvas?
Behavior change is the one necessary criteria for any project or product to succeed and have a positive impact. Especially in digital products, services and experiences - designing behavior change makes the difference between negligible and high impact for users, society and business.
The Behavior Design Canvas provides a structured, repeatable process for teams to design behavior change.
The Canvas makes it easy for teams to collaboratively capture input and build actionable, testable outcomes in behavioral terms.
Presented, applied, loved at
Microsoft
Oracle
LEGO
Plug N Play Tech Center
SOK Group
VTT
Sitra
Visit Finland
Icelandic Tourist Board
The EU
Visit Arctic Europe
The Shortcut